This section is a sampling of my illustration work (i.e. still images). They are a mixture of images from my personal projects and commercial work. I use a variety of techniques, ranging from traditional medium, like graphite, charcoal, and pencil crayons, to digital (2D and 3D). Usually it's a mix of both, in that I start with a scanned artwork as a starting point for 2d illustrations, or as a reference for further work in 3D.

3D Programs used: Maya, Softimage, Zbrush, and Cinema 4d.
2D Programs used: Photoshop, Illustration, InDesign
3D Render Engines used: Mental Ray (Maya / Softimage), Cinema 4D

2D Illustrations

3D Illustrations

Character Designs